The controls and layout or ArcheAge will be instantly familiar to anyone who has ever played an MMO in recent years, with basic action bars, health meters, and so on. Transitioning from gliding, to swimming, and diving beneath the waves was seamless, and Trion assure us that the system was running on a fairly average gaming PC, meaning you won’t have to overclock your system to squeeze the most graphical fidelity out of it. ![]() There is a wide variety among the different locations in the game, from seaside ports to lofty villages in the mountains, and each different zone has a completely unique look to it. We especially noted the water effects as waves lapped up against the shore, and the way the environment spreads out before you as you glide through the air. It’s worth noting that the graphics in ArcheAge are simply gorgeous, and the game is running CryEngine 3. If your fellow players (or yourself) go bad enough, you can be tried and labeled as a criminal and even serve jail time. Granted, you’ll have to protect that castle from foes, possibly even fellow players. If you want to build a castle and raise crops nearby, that’s something you can do in the game. They want to put all of the options at your disposal, and let you take it from there. That’s how much detail has been put into just one aspect of ArcheAge, and that helps emphasize how XL Games is treating the entire title. And then there are mounts, airships, and plenty of other ways to get around, which reminds us that we’re still talking about the vehicles in the game. It’s surprising how elegantly beautiful it was. Your avatar will tuck into position as delicate wings unfurl beneath them and they grip onto the controls. Near the back was a double set of curved staircases that descended into the water, allowing you to easily exit the ship to dive beneath the waves.Įxtreme MMOing. You can also travel throughout the world on a glider, which also manages to come in handy when you fall from a great height. While not quite a Minecraftian level of creation exists here, you will be surprised at how far and deep the player options go, allowing you to construct siege weapons and use them against other structures, the ability to breed and sell animals, including mounts, a large underwater element complete with diving equipment where you can search for treasure, and much, much more.ĭuring our demo, much of our time was spent traversing the seas in a ship, which you could go fully below decks and explore. Gameplayīlank Check. As one of four races in the game, you are given near carte blanche access to this sandbox world, allowing you to do nearly anything and everything you can imagine. Want to build a trebuchet and take down another player’s castle? Become a pirate? Escape from jail after being judging guilty by your peers? ArcheAge lets you decide what path you will take, and you can make changes at any point. If you want to be a farmer and focus on farming the land, you can do that. You will start from one of two different continents, Nuia or Harihara, after you make your choice of one of four different races: Nuian, the warriors Elf, graceful forest folk Hariharan, the workers and farmers Ferre, the cat-like nomads who seek adventure.įrom there you can combine 10 ability trees and over 120 different classes, giving you a ton of different options. MMORLY? This brand-new MMORPG has a very loose storyline, as the emphasis in this game is on whatever you want to make out of it. We don’t tend to use the word “breathtaking” that often with MMOs, but it certainly applies here. The game is out now in Korea, and due in North America in the near future from Trion Worlds. ![]() That’s what Jake Song and XL Games have done with ArcheAge. Song was one of the creators of the NCSoft hit Lineage, although he left that company in 2003 to found XL Games which began development on ArcheAge back in 2006. So how do you stand out in this realm? One way is by making a completely gorgeous game. Blizzard has been facing dwindling numbers as World of Warcraft has begun to show its age, and new titles like Guild Wars 2 and the upcoming The Elder Scrolls Online are all fighting for a chunk of that MMO pie. These games require massive amounts of time, energy, and money to develop their worlds, and once that is done, you face the daunting task of telling people about your title and getting some traction in a sea of other MMOs and video games. Right now, it’s a hard time to envy the life of an MMO developer.
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